Sunday, April 23, 2017
Saturday, November 21, 2015
The return to Mordheim begins with paperwork!
Thursday Night Fights! (Part 2)
Having finished up our Saga game with Monty (See Part 1 HERE), Eric and I moved on to the second game of our big Thursday night double header. I was pretty excited to return to Mordheim as I had not played in quite a few years. Mordheim is definitely one of my all time favorite skirmish games where you can really immerse yourself into the terrain, minis, and narrative. Add in some themed music and it's almost like a RPG where you can feel like you're actually there.
In years past we used to have a campaign every October/Fall, but that was eventually supplanted by the start of our annual Warbringers Warhammer Campaign. Some of the younger guys have a campaign going again this year, so I asked Eric if he wanted to play an one off battle and join in on the fun. (You can find my previous Mordheim coverage, including past games HERE.)
The brave Templars of Sigmar gather to defend the memorial statue of "Fritz."
We played on one of the older MH boards, "The Wharf," saved from the olden days at Phoenix Games. I would play the defender and protect the sacred statue of "Fritz" from desecration. (You can see my recent post about "Fritz" HERE.) The Undead could deploy on the other three sides opposite mine. Also, there would be no rout tests, this was a fight to the death!
The Warhounds growl as they catch a foul whiff of undeath in the air.
I began the game with my Ogre and Flagellants defending the main steps, Witch Hunters and Warhounds guarding the flanks, and my Captain at the top of the pond hoping to use his 14" Eagle Eye extended range to great effect. Eric's Necro, Ghouls, and Zombies scurried down the middle, and the Vampire and Wolves sped down the flanks.
The Pink Lady haunts the streets of Mordhiem once more!
Eric opened things up with his tooled up Werewolf hoping to clear away my Ogre and open a path to Fritz. After a bit of bad rolls, my ogre stood tall and the Flagellants swooped in for the kill. Round 1: Witch Hunters!!
I usually (and when I say usually, that was years ago) keep my Warhounds close to my Captain so that I can use his leadership to launch them off to charge feared opponents. Unfortuately where I deployed my Captain looked very dramatic, but leadership/fear tests would come back to bite me more than once.
Werewolf? There wolf!
Other than an opportunity charge on the Necromancer taking him out, my Warhounds continuously failed their fear tests letting the Dire Wolves through unimpeded. This later caused the death of two of my Witch Hunters. My Freelancer also failed his fear tests refusing to give aid to my embattled Ogre and met his end cowering in the shadows before being becoming a snack for the Vampire.
The Warhounds play a dangerous game of "Pet the doggie" with the Zombies.
My Ogre held his ground (and held up much of the Undead) for a number of turns with a very helpful "Healing Hand" prayer from the always nearby Warrior Priest. He managed to get one wound on the Vampire before finally giving way to her and her remaining minions.
The Witch Hunters trade lives for time on the bloodied steps.
The Pink Lady made one last desperate dash up the steps at Fritz to confront the Witch Hunter Captain. They traded vicious blows with no effect. But the Vampire had run out of time. As dawn was breaking, a Flagellant struck her from behind knocking her down, allowing the Captain to pull out a stake and finish her off on the last turn.
The Zombie Brigade finally arrives to join the fray!
The Witch Hunters were victorious, but it was costly on both sides. Expensive "tooled up" characters seemed to die quickly for both of us during the game. My mistake in not being able to use my Captain's leadership proved costly, but my Ogre backed by the Priest's "Healing Hand" kept me in the game.
The Pink Lady now sleeps with the fishes.
This game was another very entertaining treat for the eyes with its fun terrain and two great looking warbands. Thanks Eric for a very enjoyable evening, and I hope to return to Mordhiem again sooner rather than later. :-)
Thursday, November 19, 2015
Me and my fully painted Vikings are rearing to go!!!!
(Or... I might of just farted.)
Thursday Night Fights! (Part 1)
Although I haven't got much gaming in this year, games/batreps have been pretty scarce on the blog for awhile. That may have to change a bit as I ramp up for Saga, 40k, and Bolt Action events in January and February. My main problem is with my camera. It does just fine for taking close up pics of minis in the studio light box or little odds and ends I might sell on eBay, but other than that it pretty much sucks. The photos I have to share where taken by my opponents Eric and Monty and are a bit random. Meant more for Twitter than for a blow by blow blog battle report. Anyways...
My Vikings advance as Eric hides behind the church
and Monty stays defensive, for now...
Although gaming goes on any day of the week, Thursday nights especially are usually busy at the Fantasy Flight Game Center. Last week was no exception as I had double header of Saga and Mordhiem lined up for myself. This post will deal with the Saga with part two and Mordheim to follow.
OMG! X Wing fans, it's Alex Davy! OMG!
We ended up playing a three way "Feast of Crows" battle with Eric and I playing Vikings and Monty the Mutatawwi'a. Although I've played a few games of Saga, this was my first with my fully painted warband. Together with the terrain and two other finely painted forces, it was a treat for the eye.
Jarl Wulfric & Company cautiously advance.
"Those Vikings sure look tough, don't want to get too close..."
is something Monty may or may not have said.
A week later, my memory is not good enough to give a real blow by blow, but at least there's the pics. :-) I was sorta in the central deployment position, so I ended up trading blows with both of the other warbands early in the game. I was holding my own alright and helped a bit by getting off Ragnarok which is doubly effective in a 3 player game. As the game is decided by slaughter points, early returns appeared like I was quietly running away with the game.
Monty throws out his bait...
As I advanced, Eric was content to hold behind the church and waddle fencing. Other than a surprise attack by his berserkers from out of the church, he pretty much stayed where he was waiting to strike like a coiled serpent. Meanwhile Monty put on the mask of meekness early, threw out some of his lesser troops as appetizers, and seemed to cluster together like frightened children.
I unleash my berserkers!
"I'm doing alright, getting good grades, the future's so bright..."
Monty had a 12 pack of hearthguard and we all knew it. Nothing meek about it. Once Monty got his hearthguard and battle board rolling, everything died in its wake. Including both Eric's and my warlord. In the end, although he had sacrificed a few of his own, Monty ran away with the slaughter points and the game.
"When the music's over, turn out the lights..."
Not surprisingly it turned out to be a fun game with two great opponents and visual "Feast for the Eyes." Thanks again guys! :-)
Thursday Night Fights!.
Wednesday, November 18, 2015
Viking Bondi: "We'd rather be faaaarming!"
Finally. here's the last two points (Warriors) of my Saga Viking Warband. Now with completed bases, shields, and a bit of blood for good measure. As I mentioned before, the Bondi really gave me the opportunity to add a lot of color to the warband by not having any armor/chainmail to cover up their tunics.
I hope to post some photos of the completed warband here in the near future. Meanwhile, previous posts and pics of the warband can be found HERE.
Saturday, November 14, 2015
"Old Fritz" of Mordheim
Mordheim has had a bit of local resurgence lately. Although I'm not a participant in the current league/campaign, I was able to get in a "one off" game Thursday night. I'll try to post some pics of the game sometime next week, but for now you'll have to settle for Fritz.
The "before" Fritz pic
Fritz in action back in 2011
"Fritz" is a piece of Mordheim / Warhammer terrain I built back in 2003. A sort of memorial statue and pond to some past Imperial hero of importance known now only by the name "Fritz" engraved in the stone. Being a old favorite from when we used to play more regularly, I decided to touch him up a bit before making his return to the grimdark streets of Mordheim.
The pictures can pretty much speak for themselves. I've just tried to make it appear a bit more dirty and overgrown. To do over, I'd obviously make the steps wide enough for figures to stand on. While the pond itself has seen its fair share of combat, being able to battle up and down the steps would of made for some nice cinematic moments.
Mostly made from foam core, the water is EnviroTex Lite high gloss finish. At the time of its construction the only "fish" I could find to populate the pond was fishing bait. Although I've run across a number of smaller solutions since, I think the giant (perhaps mutant) fish fit quite well into the world of Mordheim. :-)
UPDATE: Since some were curious, the model used for the statue is a old Colossal Lords Paladin from Grenadier. Height is about 150mm tall.